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📝 Patch Notes

Hotfixes: July 7, 2026

Blizzard Entertainment
08 Jul 2026

Hotfixes

July 7, 2026

  • Dungeons and Raids

    • The Voidspire
      • Addressed an issue where the Lightblinded Vanguard could respawn after a soft reset following a raid skip.
  • Housing

    • Players who were not properly awarded the Daylight Circle Room or Evening Circle Room upon reaching House Levels 3 or 5 should now have access to those rooms.
  • Items

    • Fixed an issue with Mycomancer's Hearthspore where multiple Hearthstone charges could be consumed for Human characters.
  • Pets

    • Thrillbot 9000 and Chillbot 9000 are now unique.
  • Quests

    • Nelthius Shadestone's gravestones should be more reliably interactable for “A Grave Concern”.
    • Fixed an issue with “A Humble Servant” where objectives were not giving enough credit.
    • Fixed a bug where the Delves Nemesis briefly did not drop a Magical Primessence for the “Seeking Knowledge Week 4 of 5: Magical Primessence”.

June 30, 2026

  • Classes

    • Druid

      • Balance: All damage increased by 4%.
      • Feral:
        Developer note: Feral is performing well in M+, but their overall damage in raid is low. These changes shore up their single-target power and total raid damage.
        • All damage increased by 3% (not for PvP).
        • Melee auto-attack damage increased by 15%.
        • Rip damage increased by 5% (not for PvP).
        • Rampant Ferocity damage reduced by 15% (not for PvP).
      • Restoration:
        Developer note: We’re rebalancing some of Restoration Druid’s damage out of Thrash and into the rest of the kit.
        • All damage increased by 15%.
        • Bear Form Thrash damage reduced by 25%.
    • Evoker

      • Devastation: All ability damage increased by 3%.
    • Mage

      • Arcane: All ability damage increased by 3%.
    • Priest

      • Holy:
        • Holy Word: Serenity healing increased by 20%.
        • Holy Word: Sanctify healing increased by 20%.
    • Shaman

      • Elemental: Corrected an issue where Purging Flames could cause Lava Burst to generate less Maelstrom.
      • Restoration:
        All healing increased by 4% (not for PvP).
  • Player versus Player

    • Demon Hunter

      • Devourer:
        Developer note: Devourer Demon Hunters have been performing above expectations, especially in defensive metrics, so self-healing is being reduced.
        • Shattered Souls now heals for 0.5% of maximum Health per Soul Fragment consumed (was 1%) in PvP.
    • Death Knight

      • Unholy:
        Developer note: Unholy’s burst damage is overwhelming too frequently, so contributing abilities are receiving a reduction with some of that overall damage moving into the steadier output from Dread Plague.
        • Putrify damage reduced by 15% in PvP.
        • Soul Reaper damage reduced by 15% in PvP.
        • Dread Plague damage increased by 15% in PvP.
    • Druid

      • Guardian:
        Developer note: Guardians’ burst potential with their apex talent has been higher than we would like for a tank in PvP.
        • Wild Guardian now echoes at 50% effectiveness (was 200%) in PvP.
    • Evoker

      • Fixed an issue where the Fire Breath Infuser during introductory quests would not reset the cooldown.
      • Augmentation: All damage increased by 8% in PvP.
      • Preservation:
        Developer note: Preservation Evoker is slightly overperforming in PvP, so we’re making a targeted nerf.
        • Temporal Burst increases haste, movement speed, and cooldown recovery rate by 15% (was 30%).
    • Hunter

      • Marksmanship: Double tap now causes Aimed Shot to fire at 16% effectiveness or your next Rapid Fire to fire 16% additional shots (was 40%).
        Developer note: Reducing Double Shot’s burst potential for better enemy reaction.
      • Survival: All damage increased by 3% in PvP.
    • Mage

      • Frost:
        Developer note: Redistributing some Frost Mage damage out of Ray of Frost into the rest of its kit for less burst, more steady pressure.
        • Ray of Frost damage decreased by 20% in PvP.
        • All damage increased by 3% in PvP.
    • Paladin

      • Protection:
        Developer note: Templars’ burst capabilities have made Protection Paladin more offensive than desired.
        • Divine Exaction now casts Divine Toll again at 25% effectiveness (was 75%) in PvP.
        • Hammer of Light damage decreased by 30% in PvP.
      • Retribution:
        Developer note: Performance is better than expected, applying a small damage reduction.
        • All ability damage reduced by 3% in PvP.
    • Priest

      • Discipline:
        Developer note: Voidweaver Priests deal too much damage in PvP.
        • Expiation deals damage equal to 200% of Shadow Word: Pain (was 300%).
        • Inescapable Torment reduced by 25%.
        • Shadow Word: Pain reduced by 10%.
        • Voidweaver: Atonement healing increased by 15%.
        • Oracle: Penance, Smite, Holy Nova damage increased by 20%.
        • Ultimate Penitence healing increased by 25%.
      • Shadow:
        Developer note: Boost overall damage and make Shadow Word: Death more worthwhile in low health.
        • All damage increased by 4%.
        • Shadow Word: Death increased by 45%.
    • Shaman

      • Restoration:
        Developer note: Farseer Restoration Shamans are behind in PvP performance.
        • Farseer: Maelstrom Supremacy healing increased by 20%.
        • Hydrobubble’s effectiveness no longer reduced.
        • Call of the Ancestors healing increased by 30%.
    • Warrior

      • Arms, Protection:
        Developer note: Slightly reducing tank damage to improve kill viability.
        • Mountain of Muscle and Scars reduce damage taken by 3% (was 5%).
    • Warlock

      • Affliction:
        • All damage increased by 3%.
        • Consuming Nightfall with Seed of Corruption on an already afflicted target causes detonation.
      • Demonology:
        Developer note: Adjusting Shadow Bolt and Demonbolt to increase damage.
        • Shadow Bolt damage increased by 200%.
        • Demonbolt damage increased by 30%.
      • Destruction: Incinerate damage increased by 50% in PvP.
  • Dungeons and Raids

    • Darkheart Thicket: Players must now defeat Dresaron to complete the dungeon on Timewalking difficulty.
    • Naigtal: Players can no longer be attacked while on Transport Skiffs.

June 25, 2026

  • Delves

    • When tank Valeera is accompanied by a healer, she now takes significantly less damage, scaling from 45% less damage at Tier 1 to 29% at Tier 11.
  • Dungeons and Raids

    • Sporefall: Resolved an issue where players could interact with the door to Funggor Hollow.
  • Naigtal: Players will no longer lose their "Lighthook Grapple" ability when logging out.

  • Omnium Folio

    • Starting from Week 2, the weekly Seeking Knowledge quest prerequisites are now account-wide, with the condition to complete the Sunstrider Omnium unlock questline to access quests on alts.
  • Quests

    • All quests for Omnium Folio and to unlock Naigtal and Val are now marked as Important quests.
    • Fixed a bug preventing new Midsummer quests from awarding XP.
  • Val

    • Damage reduced by 50% for the Spirit Healers' affix "Gravity Shackles".
    • Adjusted world quests:
      • Dissent and Divide: Increased chances of favorable gossip reactions, increased spawn thresholds, added Veilcasters, partial credit for killing gossip targets, movement bonus for Domanaar disguise.
      • Aberration Liberation: Reduced quest objectives to 10, kills give credit to whole party, respawn improvements.
    • Spirit Healers now spawn correctly in Val.

June 23, 2026

  • Items

    • Rotmire's Sporeheart now properly triggers from Leech healing.
  • Lorewalking

    • During Loa Lorewalking and Darkspear Heritage, Lukou's portals now allow transport during combat.
  • Midsummer Fire Festival

    • “Reignite the Skies” dailies in Orgrimmar and Stormwind are now account-wide.
    • Fixed an issue where Satchel of Chilled Goods rerolled upon each opening.
    • Chance to drop Sun Festival Painted Roc in the satchel doubled for the first drop daily; continues to increase until obtained.
  • Player versus Player

    • Fixed display issues for major effects and defensives on enemy nameplates.
  • Professions

    • Fixed an issue where Empowered Mulch failed to gather herbs.
  • Quests

    • The weekly offerings from Lady Liadrin now offer four choices again.
  • Val

    • Adjustments to improve quest credit and respawn rates for “Until it is Done” world quest.
  • Mists of Pandaria Classic

    • Challenge Mode:
      Challenge Conqueror: Platinum (Season 3) is now earnable.
      Developer note: Realm First! Challenge Conqueror: Platinum (Season 3) was temporarily disabled while the correct winners are assigned.
    • Can no longer install Mists of Pandaria Classic on Windows 7 and 8.

June 22, 2026

  • Delves

    • Excavation Site 9 and Sidestreet Sluice delves now display correct names.
  • Items

    • Fixed an issue with Draconic Nullcape appearance, now contributes to the Luminant Verdict's Vestments set.
  • Naigtal

    • Added more bouncy mushrooms for hard-to-reach spots.
    • Spore Buoy’s slowfall now works mounted.
  • Omnium Folio

    • Fixed tooltip for Rune of Void-Tainted Shell.
  • Quests

    • “Defying Gravity” now functions with the restored Lair of Predaxas.
  • Ritual Sites

    • Players can now accept Lady Darkglen's new Tier 6 Ritual Sites quest in Silvermoon in addition to outside the site.
  • The Burning Crusade Classic

    • Fixed an issue where Midsummer Festival Bonfires dealt more damage than intended.
  • Mists of Pandaria Classic

    • Siege of Orgrimmar trinkets now properly re-evaluate effects when starting Challenge Mode.

June 18, 2026

  • Items

    • Fixed an issue preventing Rotmire's Sporeheart effect from triggering from certain heals.
  • Lorewalking

    • Rewards from Loa Lorewalking now scale to level 90.
  • Naigtal

    • During the first 3 minutes after spawning, rares are enveloped in shadow and cannot be attacked, giving players more time.
  • Player versus Player

    • Resolved an issue where Horde could lose reinforcements instead of Alliance when capturing the Sparring Grounds in Slayer's Rise.

June 17, 2026

  • Abundance

    • Fixed an issue preventing starting Abundance in Voidstorm. Players who lost Shards of Dundun will be refunded with Unalloyed Abundance in a future hotfix.
  • Island Expeditions

    • Queue system has been corrected and is functioning properly again.
  • Items

    • Fixed an issue causing the Void-Touched Torch to have lower than intended Intellect.
  • Lorewalking

    • Fixed an issue where the initial quest conversation for “The Prince Who Would Be King” would not complete.
  • Naigtal

    • The "Bouncy Mushrooms," "Aerospores," and "The Grappler" unlocks are now account-wide.
    • Nexus-Captain Leth'ir now drops the quest item for “Knocking Off the Top (Heroic)”; players can earn the item on another Heroic kill or via uncompleted wrappers.
  • Mists of Pandaria Classic

    • Siege of Orgrimmar:
      • Garrosh Hellscream: Defeating Garrosh now grants a chance to bonus roll for an extra loot piece, starting with realm maintenance.
    • Celestial Dungeons:
      • Kor'kron Arcweavers no longer ignore line of sight, and Magistrike damage has been reduced.
      • Kor'kron Banners now have significantly less health.
      • Kor'kron forces respawn every 2 hours (was 5 minutes).
      • August Stone Clusters now cap at 200 (was 70).
      • The Coffer of Celestial Chance now awards 50-60 Lesser Charms of Good Fortune (was 20-30).
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